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The Dublin Games Guild is a wargaming club based in Gamers World in Dublin city centre. We meet on Wednesdays from 6pm onwards. We have dozens of members who play a huge ranges of games Warhammer 40,000, ,Warmachine/HORDES, 15mm, historical etc. Come join us any time or email us on dgg@gregfarrell.org to arrange a game

Monday, 22 October 2012

The Battle for Valamur


The Last Chancers and the Dublin Games Guild all Saturday in the Hobby Shack in Wicklow town.

16 players took part with 8 pre games determining the availablility of strategic assets and a follow up game of Apocalypse with ~44000 points!!  The event was a massive success overall with the forces of

So how did the event play out?

We were under time pressure so I didn't get as many photos or videos as I would like unfortunately... but the terrain standard was excellent and the attitude of the players superb. The 8 games were played out over 8 different world scapes - Ash Waste, Forrest world, mountain pass, Airfield etc.  Each game was playing for a different asset.
The Tyranids won Recon,  a Strat redeploy, a Replacements and deforestation assets. No-one managed to pick up the Ambush, Vortex grenade, Orbital Bombardment or Shield Generator (Drawn games). The forces arrayed against the hivemind picked up the Surgical raids.

So with that the setup of the final stages of the Tyranid infestation were played out. All of the other races; Tau, Eldar, Orks, Chaos and Marines were making a final - desperate - stand against the hive mind. No-one wants to be eaten I guess!

The battle is fought over the city named New Frank City in the organisers honour!
I am sure you will agree this is a very cool looking board, made up of 5 6*4 boards.


The Defenders setup in the center of the table  as follows


The Tyranids were broken into 3 forces and the area they were going to assault was determined randomly.
Commander Deredus (Marneus Calgar) lead the marines, wolves and Chaos in defence of the northern shrine and the Central administration.
The southern shrine was abandoned to the tyranids.
The Ork Warlord and his 4 stompas lead the central location (Fortress of redemption) supported by Chaos (dedicated to tzeentch), Eldar and Tau
Draigo, grey knights and chaos forces were charged with holding the communications rely and landing pads


The Swarmlord , gaunt horde and Tyrgons were assigned to cutting communications and confusing the last remaining imperial fleets into targetting the wrong locations with their barrages.
The Broodfather and the stealer hordes were already secreted in buildings all over the central administration district ready to deal the final blows.
Old One Eye led a force of heavy beasts to shut down the PDF HQ
The Parasite and Harridan were to sweep in on turn 2 leading the winged horde - blocking out the sun on their rivals.


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With that the Game kicked off in earnest - the win conditions were simple, if the 10% or more of the defenders survived the encircling onslaught they would be victorious.


TURN 1

Battle for the Comms Relay

The Gaunt Horde arrived, immediately surrounding the grey knight and chaos forces. The undercity must have been made of ferrocrete as the Trygons all got confused and scattered all over the place!
Draigo rests control of the relay from the Chaos forces, originally charged with its targetting, in order to rescue his brothers in arms to his rear. Leaving the Chaos forces to face the might of  the swarmlord and his coven of hive tyrants.


Assault on the Valamuran PDF HQ

The horde of tank bugs rolled into the central city district intent on smashing the stompa force first and then heading in to assault the PDF HQ directly. Spearheaded by 3 Hierodules the big bugs did serious damage to one stompa and hunkered down to take the return fire, losing 3 carnifexes to a torrent of stompa shots
Meanwhile on the western side of the fortress a horde of tyranid warriors led by primes charged the Saim Hann Lines.


Defense of Administration District
To the south Magos Mhantain, leading from the observation deck of a commandeered Stormlord superheavy, commanded the genestealer hybrid forces from the front supported by full genestealer broods ,ymgarl strains and supporting warrior broods.In the north a mighty broodlord was leading hordes of genestealers in the assault on the complex, unbeknownst to the defenders many nests had been seeded throughout the buildings.





TURN 2

Battle for the Comms Relay
The Tyrants combine to destroy the frontline chaos forces with wordbearer marines &  terminators and close in on their primary objective. The barrage is unable to fire this turn as the objective is contested.  A Mawloc explodes right under the chaos havocs killing many and scattering others.
A horde of 30 gaunts crashes into 3 razorbacks in a wave forcing the knights inside to disembark and face the full fury of the horde.

A counter attack by draigo and his terminators kills the mawloc, a tyrant and they return to the lee of the comms relay to escape the arrival of the doom of malantai  who appears to suck the life essence from Chaos and Grey knight alike.

Assault on the Valamuran PDF HQ
The ominous beat of giant wings signaled the arrival of the Harridan and the first waves of Gargoyles to really add some bulk to the Tank Bugs assault. There was so many Gargoyles in the air the sun was blotted out .... nightfighting to target anything within 24 inches!


Now THAT is one big giant flying monster!!

Concentrated fire from 5 tyrannofexes and the shooty Hierodule crump the first of the stompas and deal minor damage to another....Once again return fire culls 2 carnifexes and badly wounds a hierodule, one tyrannofex is assaulted by a chaos Daemon prince intent on silencing it's guns, while another is assaulted by a number of Dark Angels intent on selling their lives dearly to stop the mighty creature from firing. A pod of Zoanthropes drop in and cause the collapse of the central tower in the PDF HQ, the Tau railguns jump from the roof but all bar one of them activate their retrojets before smashing into the ground.

Defense of Administration District
Extreme prejudice against the eldar continued with the stormlord whitling down the eldar before they were charged by a squad of Tyranid warriors.


Pictcapt of the assault on the main building!

The assault was repulsed by the dug in marines having taken most of the enemies attention but not without huge losses. The Broodlord himself was just about to assault the main lines with his remaining retinue when a nurgle biker lord screamed around the corner of the building and the retinue. The broodlord challenged the lord to combat and hypnotised him but couldn't wound him.

Lictors tried to assasinate the honour guard

The Ymgarls took the second Shrine and engage the demon engines. Both shrines were now lost to the defenders.

Mid Game the center table looked like this:

TURN 3
Battle for the Comms Relay
The Tyranids have the upper hand but Draigo and his terminators are not prepared to go down without a fight.Eventually 25 Hormagaunts managed to drag Daigo to the floor and kill him, but not before Draigo took another Tyrant apart.
A lone plaguemarine survives another turn alive amongst a tempest of 30 hormagaunts. He made 26 saves betwen turn 2 and turn 3, failed 2 and passed both FNP !! what a hero. At the bottom of turn 3 the final plaguemarine succumbed to the tide although his putrid body was left unconsumed by the gaunts. He had single handedly held up the left flank.
After killing the final Landraider a huge swarm of gaunts crept around the corner and their fleshborers found weakspots in all the terminator's armour.





Assault on the Valamuran PDF HQ

A mighty assault develops with 6 Killa Kans, Two Deff Dreads and 2 Stompas engaging in a true clash of the titans against 5 Carnifexes (including old one eye) and 2 scythed Hierodules....Over the next two turns they'd whack away at each other...This turn saw 3 kans drop, a deff dread, a stompa and a hierodule dropping! The tyrannofexes on the other flanks continued to be held up by lesser foes and shooting managed to do minor damage to the HQ complex.



Defense of Administration District
The Magos directed his stormlord to target the newly arrived Vampire superheavy. On the ground the Ymgarl stealers rip the pilots of the ravenwing speeders.
The Broodlord & Nurgle lord fight another round ... the nurgle lord is hypnotised again and the Broodlord fails to wound him.
Fresh from dropping his gargoyle broods on the the harridan  engages the vampire in a short range fire fight.

Contact at  5 O' Clock ... what the Frak!

Fresh from the conflict in the north, the harridan engages the Vampire in a short range fire fight. despite multiple hits the holofields save the vampire from serious damage and it redeploys.

TURN 4

Battle for the Comms Relay
In a last desperate effort to clear the comm relay of encroaching bugs Vampire flight is called into action.

Which immediately vaporises 2 trygons who had been terrorising grey knight defenders.
The Chaos also send in a supporting Hellblade which was quickly forced into evasive maneouveres and forced to leave the table.


Assault on the Valamuran PDF HQ

The mighty assault ends with one Hierodule (wounded) and 1 Carnifex managing to walk away from the absolute carnage. With the aid of the swooping hordes Gargoyles all the tank bugs are freed up to assault the HQ directly in turn 5.


Defense of Administration District
Heavily damaged in the previous turn, the stormlord switches attention to the nearby nightwing but the nimble eldar fighter danced through the hail of fire.
The stalemate between the rehypnotised Nurgle biker and the Broodlord continues.
The Harridan was not able to match the speed of the vampire hunter  and directed its attention to a nearby baneblade... taking 7 structure points off it and ripping weapons apart but not killing it.

TURN 5
Battle for the Comms Relay
The last few defenders are ripped apart and the weapons of the dead defenders are turned against their allies  in the main complex. The Commander himself was wounded and but for eternal warrior would have joined his allies.

Assault on the Valamuran PDF HQ
The tank bugs assault on mass the HQ and destroy it utterly! Killing/eating everything in the complex...The hierodule, flushed with its early giant killing victory finds a horde of it's cultists a the edge of the administration district , thrashing through the building and killing them all. The building was so utterly destroyed that the command systems for the missile systems were also destroyed

Defense of Administration District
The immobilised and severely damaged and the nearby cult forces shoot down newly arrived ork flyers and the Magos consolidates into the nearby shrine. Again the broodlord hypnotises the nurgle lord and finally... fails to wound him again!.
The Harridan crashed to the ground as the marine forces hit it with everything at their disposal...the glory went to a lone ravenwing pilot who inflicted the killing blow with the trusty heavy bolter. The joy of the defenders was short lived though as a second Harridan dived in to finish off the Baneblade.
The stormlord again tried to track the Nightwing but it slipped through the defences and its lances bored through the ceramite armour of the stormlord igniting its weapons stores and causing a massive apocalyptic explosion. The nightwing pilot had the pleasure of rolling the 4D6 explosion and rolled a massive... 8 inches :)

This still was sufficient to cleanse the southern district with nuclear fire... including the Magos... he might stick to limos in the future!

What a game. The best game of 40k I have had in ages. Huge thanks to everyone and in particular to Frank for organising and to the Hobby shack for hosting - really nice space for

Oh and if you want to know who won?  The Tyranids *only* managed to kill 75% of the allied forces. Nowhere near the 10% required for a victory but in truth I think everyone won.

There are already rumours afoot for the next Apoc event in a few months... Demons (with all 4 giant Forgeworld demons) and Eldar.
Now that is something to look forward to!



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